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- on mouseDown
- global speed
- sprite(6).visible = 0
- sprite(40).visible = 1
- member("copyNumber").text = "1"
- if speed = "slow" then
- if sprite(44).locV < 142 then
- repeat with x = 38 to 54
- sprite(x).locV = sprite(x).locV + 230
- end repeat
- end if
- else
- repeat while sprite(44).locV < 142
- repeat with x = 38 to 54
- sprite(x).locV = sprite(x).locV + 10
- end repeat
- updateStage()
- end repeat
- end if
- end
-
- on mouseLeave
- global speed
- if (speed = "slow") and (sprite(44).locV > 91) then
- repeat with x = 38 to 54
- sprite(x).locV = sprite(x).locV - 230
- end repeat
- else
- repeat while sprite(44).locV > -82
- repeat with x = 38 to 54
- sprite(x).locV = sprite(x).locV - 10
- end repeat
- updateStage()
- end repeat
- end if
- sprite(6).visible = 1
- sprite(40).visible = 0
- end
-